public abstract class FloatMatrix2D extends AbstractMatrix2D
A matrix has a number of rows and columns, which are assigned upon instance construction - The matrix's size is then rows()*columns(). Elements are accessed via [row,column] coordinates. Legal coordinates range from [0,0] to [rows()-1,columns()-1]. Any attempt to access an element at a coordinate column<0 || column>=columns() || row<0 || row>=rows() will throw an IndexOutOfBoundsException.
Note that this implementation is not synchronized.
Modifier and Type | Method and Description |
---|---|
float |
aggregate(FloatFloatFunction aggr,
FloatFunction f)
Applies a function to each cell and aggregates the results.
|
float |
aggregate(FloatFloatFunction aggr,
FloatFunction f,
FloatProcedure cond)
Applies a function to each cell that satisfies a condition and aggregates
the results.
|
float |
aggregate(FloatFloatFunction aggr,
FloatFunction f,
IntArrayList rowList,
IntArrayList columnList)
Applies a function to all cells with a given indexes and aggregates the
results.
|
float |
aggregate(FloatMatrix2D other,
FloatFloatFunction aggr,
FloatFloatFunction f)
Applies a function to each corresponding cell of two matrices and
aggregates the results.
|
FloatMatrix2D |
assign(float value)
Sets all cells to the state specified by value.
|
FloatMatrix2D |
assign(float[] values)
Sets all cells to the state specified by values.
|
FloatMatrix2D |
assign(float[][] values)
Sets all cells to the state specified by values.
|
FloatMatrix2D |
assign(FloatFunction f)
Assigns the result of a function to each cell;
x[row,col] = function(x[row,col]).
|
FloatMatrix2D |
assign(FloatMatrix2D other)
Replaces all cell values of the receiver with the values of another
matrix.
|
FloatMatrix2D |
assign(FloatMatrix2D y,
FloatFloatFunction function)
Assigns the result of a function to each cell;
x[row,col] = function(x[row,col],y[row,col]).
|
FloatMatrix2D |
assign(FloatMatrix2D y,
FloatFloatFunction function,
IntArrayList rowList,
IntArrayList columnList)
Assigns the result of a function to all cells with a given indexes
|
FloatMatrix2D |
assign(FloatProcedure cond,
float value)
Assigns a value to all cells that satisfy a condition.
|
FloatMatrix2D |
assign(FloatProcedure cond,
FloatFunction f)
Assigns the result of a function to all cells that satisfy a condition.
|
int |
cardinality()
Returns the number of cells having non-zero values; ignores tolerance.
|
FloatMatrix2D |
copy()
Constructs and returns a deep copy of the receiver.
|
abstract Object |
elements()
Returns the elements of this matrix.
|
boolean |
equals(float value)
Returns whether all cells are equal to the given value.
|
boolean |
equals(Object obj)
Compares this object against the specified object.
|
FloatMatrix2D |
forEachNonZero(IntIntFloatFunction function)
Assigns the result of a function to each non-zero cell;
x[row,col] = function(x[row,col]).
|
float |
get(int row,
int column)
Returns the matrix cell value at coordinate [row,column].
|
float[] |
getMaxLocation()
Return the maximum value of this matrix together with its location
|
float[] |
getMinLocation()
Return the minimum value of this matrix together with its location
|
void |
getNegativeValues(IntArrayList rowList,
IntArrayList columnList,
FloatArrayList valueList)
Fills the coordinates and values of cells having negative values into the
specified lists.
|
void |
getNonZeros(IntArrayList rowList,
IntArrayList columnList,
FloatArrayList valueList)
Fills the coordinates and values of cells having non-zero values into the
specified lists.
|
void |
getPositiveValues(IntArrayList rowList,
IntArrayList columnList,
FloatArrayList valueList)
Fills the coordinates and values of cells having positive values into the
specified lists.
|
abstract float |
getQuick(int row,
int column)
Returns the matrix cell value at coordinate [row,column].
|
FloatMatrix2D |
like()
Construct and returns a new empty matrix of the same dynamic type
as the receiver, having the same number of rows and columns.
|
abstract FloatMatrix2D |
like(int rows,
int columns)
Construct and returns a new empty matrix of the same dynamic type
as the receiver, having the specified number of rows and columns.
|
abstract FloatMatrix1D |
like1D(int size)
Construct and returns a new 1-d matrix of the corresponding dynamic
type, entirelly independent of the receiver.
|
void |
normalize()
Normalizes this matrix, i.e.
|
void |
set(int row,
int column,
float value)
Sets the matrix cell at coordinate [row,column] to the specified
value.
|
abstract void |
setQuick(int row,
int column,
float value)
Sets the matrix cell at coordinate [row,column] to the specified
value.
|
float[][] |
toArray()
Constructs and returns a 2-dimensional array containing the cell values.
|
String |
toString()
Returns a string representation using default formatting.
|
abstract FloatMatrix1D |
vectorize()
Returns a vector obtained by stacking the columns of the matrix on top of
one another.
|
FloatMatrix1D |
viewColumn(int column)
Constructs and returns a new slice view representing the rows of
the given column.
|
FloatMatrix2D |
viewColumnFlip()
Constructs and returns a new flip view along the column axis.
|
FloatMatrix2D |
viewDice()
Constructs and returns a new dice (transposition) view; Swaps
axes; example: 3 x 4 matrix --> 4 x 3 matrix.
|
FloatMatrix2D |
viewPart(int row,
int column,
int height,
int width)
Constructs and returns a new sub-range view that is a
height x width sub matrix starting at [row,column].
|
FloatMatrix1D |
viewRow(int row)
Constructs and returns a new slice view representing the columns
of the given row.
|
FloatMatrix2D |
viewRowFlip()
Constructs and returns a new flip view along the row axis.
|
FloatMatrix2D |
viewSelection(FloatMatrix1DProcedure condition)
Constructs and returns a new selection view that is a matrix
holding all rows matching the given condition.
|
FloatMatrix2D |
viewSelection(int[] rowIndexes,
int[] columnIndexes)
Constructs and returns a new selection view that is a matrix
holding the indicated cells.
|
FloatMatrix2D |
viewSelection(Set<int[]> indexes) |
FloatMatrix2D |
viewSorted(int column)
Sorts the matrix rows into ascending order, according to the natural
ordering of the matrix values in the given column.
|
FloatMatrix2D |
viewStrides(int rowStride,
int columnStride)
Constructs and returns a new stride view which is a sub matrix
consisting of every i-th cell.
|
void |
zAssign8Neighbors(FloatMatrix2D B,
Float9Function function)
8 neighbor stencil transformation.
|
FloatMatrix1D |
zMult(FloatMatrix1D y,
FloatMatrix1D z)
Linear algebraic matrix-vector multiplication; z = A * y;
Equivalent to return A.zMult(y,z,1,0);
|
FloatMatrix1D |
zMult(FloatMatrix1D y,
FloatMatrix1D z,
float alpha,
float beta,
boolean transposeA)
Linear algebraic matrix-vector multiplication;
z = alpha * A * y + beta*z.
|
FloatMatrix2D |
zMult(FloatMatrix2D B,
FloatMatrix2D C)
Linear algebraic matrix-matrix multiplication; C = A x B;
Equivalent to A.zMult(B,C,1,0,false,false).
|
FloatMatrix2D |
zMult(FloatMatrix2D B,
FloatMatrix2D C,
float alpha,
float beta,
boolean transposeA,
boolean transposeB)
Linear algebraic matrix-matrix multiplication;
C = alpha * A x B + beta*C.
|
float |
zSum()
Returns the sum of all cells; Sum( x[i,j] ).
|
checkShape, checkShape, columns, columnStride, index, rows, rowStride, size, toStringShort
ensureCapacity, isView, trimToSize
clone
public float aggregate(FloatFloatFunction aggr, FloatFunction f)
Example:
cern.jet.math.Functions F = cern.jet.math.Functions.functions; 2 x 2 matrix 0 1 2 3 // Sum( x[row,col]*x[row,col] ) matrix.aggregate(F.plus,F.square); --> 14For further examples, see the package doc.
aggr
- an aggregation function taking as first argument the current
aggregation and as second argument the transformed current
cell value.f
- a function transforming the current cell value.FloatFunctions
public float aggregate(FloatFloatFunction aggr, FloatFunction f, FloatProcedure cond)
aggr
- an aggregation function taking as first argument the current
aggregation and as second argument the transformed current
cell value.f
- a function transforming the current cell value.cond
- a condition.FloatFunctions
public float aggregate(FloatFloatFunction aggr, FloatFunction f, IntArrayList rowList, IntArrayList columnList)
aggr
- an aggregation function taking as first argument the current
aggregation and as second argument the transformed current
cell value.f
- a function transforming the current cell value.rowList
- row indexes.columnList
- column indexes.FloatFunctions
public float aggregate(FloatMatrix2D other, FloatFloatFunction aggr, FloatFloatFunction f)
Example:
cern.jet.math.Functions F = cern.jet.math.Functions.functions; x == 2 x 2 matrix 0 1 2 3 y == 2 x 2 matrix 0 1 2 3 // Sum( x[row,col] * y[row,col] ) x.aggregate(y, F.plus, F.mult); --> 14 // Sum( (x[row,col] + y[row,col])ˆ2 ) x.aggregate(y, F.plus, F.chain(F.square,F.plus)); --> 56For further examples, see the package doc.
aggr
- an aggregation function taking as first argument the current
aggregation and as second argument the transformed current
cell values.f
- a function transforming the current cell values.IllegalArgumentException
- if
columns() != other.columns() || rows() != other.rows()FloatFunctions
public FloatMatrix2D assign(FloatFunction f)
Example:
matrix = 2 x 2 matrix 0.5 1.5 2.5 3.5 // change each cell to its sine matrix.assign(cern.jet.math.Functions.sin); --> 2 x 2 matrix 0.479426 0.997495 0.598472 -0.350783For further examples, see the package doc.
f
- a function object taking as argument the current cell's value.FloatFunctions
public FloatMatrix2D assign(FloatProcedure cond, FloatFunction f)
cond
- a condition.f
- a function object.FloatFunctions
public FloatMatrix2D assign(FloatProcedure cond, float value)
cond
- a condition.value
- a value.public FloatMatrix2D assign(float value)
value
- the value to be filled into the cells.public FloatMatrix2D assign(float[] values)
The values are copied. So subsequent changes in values are not reflected in the matrix, and vice-versa.
values
- the values to be filled into the cells.IllegalArgumentException
- if values.length != rows()*columns().public FloatMatrix2D assign(float[][] values)
The values are copied. So subsequent changes in values are not reflected in the matrix, and vice-versa.
values
- the values to be filled into the cells.IllegalArgumentException
- if
values.length != rows() || for any 0 <= row < rows(): values[row].length != columns()
.public FloatMatrix2D assign(FloatMatrix2D other)
other
- the source matrix to copy from (may be identical to the
receiver).IllegalArgumentException
- if
columns() != other.columns() || rows() != other.rows()public FloatMatrix2D assign(FloatMatrix2D y, FloatFloatFunction function)
Example:
// assign x[row,col] = x[row,col]<sup>y[row,col]</sup> m1 = 2 x 2 matrix 0 1 2 3 m2 = 2 x 2 matrix 0 2 4 6 m1.assign(m2, cern.jet.math.Functions.pow); --> m1 == 2 x 2 matrix 1 1 16 729For further examples, see the package doc.
y
- the secondary matrix to operate on.function
- a function object taking as first argument the current cell's
value of this, and as second argument the current
cell's value of y,IllegalArgumentException
- if
columns() != other.columns() || rows() != other.rows()FloatFunctions
public FloatMatrix2D assign(FloatMatrix2D y, FloatFloatFunction function, IntArrayList rowList, IntArrayList columnList)
y
- the secondary matrix to operate on.function
- a function object taking as first argument the current cell's
value of this, and as second argument the current
cell's value of y,rowList
- row indexes.columnList
- column indexes.IllegalArgumentException
- if
columns() != other.columns() || rows() != other.rows()FloatFunctions
public int cardinality()
public FloatMatrix2D copy()
Note that the returned matrix is an independent deep copy. The returned matrix is not backed by this matrix, so changes in the returned matrix are not reflected in this matrix, and vice-versa.
public abstract Object elements()
public boolean equals(float value)
value
- the value to test against.public boolean equals(Object obj)
true
if and only if the argument is not null
and is at least a FloatMatrix2D
object that has the same
number of columns and rows as the receiver and has exactly the same
values at the same coordinates.public FloatMatrix2D forEachNonZero(IntIntFloatFunction function)
function
- a function object taking as argument the current non-zero
cell's row, column and value.public float get(int row, int column)
row
- the index of the row-coordinate.column
- the index of the column-coordinate.IndexOutOfBoundsException
- if
column<0 || column>=columns() || row<0 || row>=rows()public float[] getMaxLocation()
public float[] getMinLocation()
public void getNegativeValues(IntArrayList rowList, IntArrayList columnList, FloatArrayList valueList)
rowList
- the list to be filled with row indexes, can have any size.columnList
- the list to be filled with column indexes, can have any size.valueList
- the list to be filled with values, can have any size.public void getNonZeros(IntArrayList rowList, IntArrayList columnList, FloatArrayList valueList)
In general, fill order is unspecified. This implementation fills like for (row = 0..rows-1) for (column = 0..columns-1) do ... . However, subclasses are free to us any other order, even an order that may change over time as cell values are changed. (Of course, result lists indexes are guaranteed to correspond to the same cell).
Example:
2 x 3 matrix: 0, 0, 8 0, 7, 0 --> rowList = (0,1) columnList = (2,1) valueList = (8,7)In other words, get(0,2)==8, get(1,1)==7.
rowList
- the list to be filled with row indexes, can have any size.columnList
- the list to be filled with column indexes, can have any size.valueList
- the list to be filled with values, can have any size.public void getPositiveValues(IntArrayList rowList, IntArrayList columnList, FloatArrayList valueList)
rowList
- the list to be filled with row indexes, can have any size.columnList
- the list to be filled with column indexes, can have any size.valueList
- the list to be filled with values, can have any size.public abstract float getQuick(int row, int column)
Provided with invalid parameters this method may return invalid objects without throwing any exception. You should only use this method when you are absolutely sure that the coordinate is within bounds. Precondition (unchecked): 0 <= column < columns() && 0 <= row < rows().
row
- the index of the row-coordinate.column
- the index of the column-coordinate.public FloatMatrix2D like()
public abstract FloatMatrix2D like(int rows, int columns)
rows
- the number of rows the matrix shall have.columns
- the number of columns the matrix shall have.public abstract FloatMatrix1D like1D(int size)
size
- the number of cells the matrix shall have.public void normalize()
public void set(int row, int column, float value)
row
- the index of the row-coordinate.column
- the index of the column-coordinate.value
- the value to be filled into the specified cell.IndexOutOfBoundsException
- if
column<0 || column>=columns() || row<0 || row>=rows()public abstract void setQuick(int row, int column, float value)
Provided with invalid parameters this method may access illegal indexes without throwing any exception. You should only use this method when you are absolutely sure that the coordinate is within bounds. Precondition (unchecked): 0 <= column < columns() && 0 <= row < rows().
row
- the index of the row-coordinate.column
- the index of the column-coordinate.value
- the value to be filled into the specified cell.public float[][] toArray()
The values are copied. So subsequent changes in values are not reflected in the matrix, and vice-versa.
public String toString()
toString
in class Object
FloatFormatter
public abstract FloatMatrix1D vectorize()
public FloatMatrix1D viewColumn(int column)
Example:
2 x 3 matrix: 1, 2, 3 4, 5, 6 |
viewColumn(0) ==> | Matrix1D of size 2: 1, 4 |
column
- the column to fix.IndexOutOfBoundsException
- if column < 0 || column >= columns().viewRow(int)
public FloatMatrix2D viewColumnFlip()
Example:
2 x 3 matrix: 1, 2, 3 4, 5, 6 |
columnFlip ==> | 2 x 3 matrix: 3, 2, 1 6, 5, 4 |
columnFlip ==> | 2 x 3 matrix: 1, 2, 3 4, 5, 6 |
viewRowFlip()
public FloatMatrix2D viewDice()
Example:
2 x 3 matrix: 1, 2, 3 4, 5, 6 |
transpose ==> | 3 x 2 matrix: 1, 4 2, 5 3, 6 |
transpose ==> | 2 x 3 matrix: 1, 2, 3 4, 5, 6 |
public FloatMatrix2D viewPart(int row, int column, int height, int width)
Note that the view is really just a range restriction: The returned matrix is backed by this matrix, so changes in the returned matrix are reflected in this matrix, and vice-versa.
The view contains the cells from [row,column] to [row+height-1,column+width-1], all inclusive. and has view.rows() == height; view.columns() == width;. A view's legal coordinates are again zero based, as usual. In other words, legal coordinates of the view range from [0,0] to [view.rows()-1==height-1,view.columns()-1==width-1]. As usual, any attempt to access a cell at a coordinate column<0 || column>=view.columns() || row<0 || row>=view.rows() will throw an IndexOutOfBoundsException.
row
- The index of the row-coordinate.column
- The index of the column-coordinate.height
- The height of the box.width
- The width of the box.IndexOutOfBoundsException
- if
column<0 || width<0 || column+width>columns() || row<0 || height<0 || row+height>rows()public FloatMatrix1D viewRow(int row)
Example:
2 x 3 matrix: 1, 2, 3 4, 5, 6 |
viewRow(0) ==> | Matrix1D of size 3: 1, 2, 3 |
row
- the row to fix.IndexOutOfBoundsException
- if row < 0 || row >= rows().viewColumn(int)
public FloatMatrix2D viewRowFlip()
Example:
2 x 3 matrix: 1, 2, 3 4, 5, 6 |
rowFlip ==> | 2 x 3 matrix: 4, 5, 6 1, 2, 3 |
rowFlip ==> | 2 x 3 matrix: 1, 2, 3 4, 5, 6 |
viewColumnFlip()
public FloatMatrix2D viewSelection(FloatMatrix1DProcedure condition)
Example:
// extract and view all rows which have a value < threshold in the first column (representing "age") final float threshold = 16; matrix.viewSelection( new FloatMatrix1DProcedure() { public final boolean apply(FloatMatrix1D m) { return m.get(0) < threshold; } } ); // extract and view all rows with RMS < threshold // The RMS (Root-Mean-Square) is a measure of the average "size" of the elements of a data sequence. matrix = 0 1 2 3 final float threshold = 0.5; matrix.viewSelection( new FloatMatrix1DProcedure() { public final boolean apply(FloatMatrix1D m) { return (float)Math.sqrt(m.aggregate(F.plus,F.square) / m.size()) < threshold; } } );For further examples, see the package doc. The returned view is backed by this matrix, so changes in the returned view are reflected in this matrix, and vice-versa.
condition
- The condition to be matched.public FloatMatrix2D viewSelection(int[] rowIndexes, int[] columnIndexes)
Example:
this = 2 x 3 matrix: 1, 2, 3 4, 5, 6 rowIndexes = (0,1) columnIndexes = (1,0,1,0) --> view = 2 x 4 matrix: 2, 1, 2, 1 5, 4, 5, 4Note that modifying the index arguments after this call has returned has no effect on the view. The returned view is backed by this matrix, so changes in the returned view are reflected in this matrix, and vice-versa.
To indicate "all" rows or "all columns", simply set the respective parameter
rowIndexes
- The rows of the cells that shall be visible in the new view.
To indicate that all rows shall be visible, simply set
this parameter to null.columnIndexes
- The columns of the cells that shall be visible in the new
view. To indicate that all columns shall be visible,
simply set this parameter to null.IndexOutOfBoundsException
- if !(0 <= rowIndexes[i] < rows()) for any
i=0..rowIndexes.length()-1.IndexOutOfBoundsException
- if !(0 <= columnIndexes[i] < columns()) for any
i=0..columnIndexes.length()-1.public FloatMatrix2D viewSelection(Set<int[]> indexes)
public FloatMatrix2D viewSorted(int column)
FloatSorting.sort(FloatMatrix2D,int)
. For more advanced sorting functionality, see
FloatSorting
.IndexOutOfBoundsException
- if column < 0 || column >= columns().public FloatMatrix2D viewStrides(int rowStride, int columnStride)
rowStride
- the row step factor.columnStride
- the column step factor.IndexOutOfBoundsException
- if rowStride<=0 || columnStride<=0.public void zAssign8Neighbors(FloatMatrix2D B, Float9Function function)
B[i,j] = function.apply( A[i-1,j-1], A[i-1,j], A[i-1,j+1], A[i, j-1], A[i, j], A[i, j+1], A[i+1,j-1], A[i+1,j], A[i+1,j+1] ) x x x - - x x x - - - - x o x - - x o x - - - - x x x - - x x x ... - x x x - - - - - - - - - x o x - - - - - - - - - x x xMake sure that cells of this and B do not overlap. In case of overlapping views, behaviour is unspecified.
Example:
final float alpha = 0.25; final float beta = 0.75; // 8 neighbors cern.colt.function.Float9Function f = new cern.colt.function.Float9Function() { public final float apply( float a00, float a01, float a02, float a10, float a11, float a12, float a20, float a21, float a22) { return beta*a11 + alpha*(a00+a01+a02 + a10+a12 + a20+a21+a22); } }; A.zAssign8Neighbors(B,f); // 4 neighbors cern.colt.function.Float9Function g = new cern.colt.function.Float9Function() { public final float apply( float a00, float a01, float a02, float a10, float a11, float a12, float a20, float a21, float a22) { return beta*a11 + alpha*(a01+a10+a12+a21); } C.zAssign8Neighbors(B,g); // fast, even though it doesn't look like it };
B
- the matrix to hold the results.function
- the function to be applied to the 9 cells.NullPointerException
- if function==null.IllegalArgumentException
- if rows() != B.rows() || columns() != B.columns().public FloatMatrix1D zMult(FloatMatrix1D y, FloatMatrix1D z)
public FloatMatrix1D zMult(FloatMatrix1D y, FloatMatrix1D z, float alpha, float beta, boolean transposeA)
y
- the source vector.z
- the vector where results are to be stored. Set this parameter
to null to indicate that a new result vector shall be
constructed.IllegalArgumentException
- if A.columns() != y.size() || A.rows() > z.size()).public FloatMatrix2D zMult(FloatMatrix2D B, FloatMatrix2D C)
public FloatMatrix2D zMult(FloatMatrix2D B, FloatMatrix2D C, float alpha, float beta, boolean transposeA, boolean transposeB)
B
- the second source matrix.C
- the matrix where results are to be stored. Set this parameter
to null to indicate that a new result matrix shall be
constructed.IllegalArgumentException
- if B.rows() != A.columns().IllegalArgumentException
- if
C.rows() != A.rows() || C.columns() != B.columns().IllegalArgumentException
- if A == C || B == C.public float zSum()
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