public class DenseLargeIntMatrix3D extends WrapperIntMatrix3D
Implementation:
This data structure allows to store more than 2^31 elements. Internally holds one three-dimensional array, elements[slices][rows][columns]. Note that this implementation is not synchronized.
Time complexity:
O(1) (i.e. constant time) for the basic operations get, getQuick, set, setQuick and size.
| Constructor and Description |
|---|
DenseLargeIntMatrix3D(int slices,
int rows,
int columns) |
| Modifier and Type | Method and Description |
|---|---|
int[][][] |
elements()
Returns the elements of this matrix.
|
int |
getQuick(int slice,
int row,
int column)
Returns the matrix cell value at coordinate [slice,row,column].
|
IntMatrix3D |
like(int slices,
int rows,
int columns)
Construct and returns a new empty matrix of the same dynamic type
as the receiver, having the specified number of slices, rows and columns.
|
void |
setQuick(int slice,
int row,
int column,
int value)
Sets the matrix cell at coordinate [slice,row,column] to the
specified value.
|
like2D, vectorize, viewColumn, viewColumnFlip, viewDice, viewPart, viewRow, viewRowFlip, viewSelection, viewSlice, viewSliceFlip, viewStridesaggregate, aggregate, aggregate, aggregate, assign, assign, assign, assign, assign, assign, assign, assign, assign, cardinality, copy, equals, equals, get, getMaxLocation, getMinLocation, getNegativeValues, getNonZeros, getPositiveValues, like, set, toArray, toString, viewSelection, viewSorted, zSumcheckShape, checkShape, columns, columnStride, index, rows, rowStride, size, slices, sliceStride, toStringShortensureCapacity, isView, trimToSizeclonepublic DenseLargeIntMatrix3D(int slices,
int rows,
int columns)
public int getQuick(int slice,
int row,
int column)
IntMatrix3DProvided with invalid parameters this method may return invalid objects without throwing any exception. You should only use this method when you are absolutely sure that the coordinate is within bounds. Precondition (unchecked): slice<0 || slice>=slices() || row<0 || row>=rows() || column<0 || column>=column().
getQuick in class WrapperIntMatrix3Dslice - the index of the slice-coordinate.row - the index of the row-coordinate.column - the index of the column-coordinate.public void setQuick(int slice,
int row,
int column,
int value)
IntMatrix3DProvided with invalid parameters this method may access illegal indexes without throwing any exception. You should only use this method when you are absolutely sure that the coordinate is within bounds. Precondition (unchecked): slice<0 || slice>=slices() || row<0 || row>=rows() || column<0 || column>=column().
setQuick in class WrapperIntMatrix3Dslice - the index of the slice-coordinate.row - the index of the row-coordinate.column - the index of the column-coordinate.value - the value to be filled into the specified cell.public int[][][] elements()
IntMatrix3Delements in class WrapperIntMatrix3Dpublic IntMatrix3D like(int slices, int rows, int columns)
IntMatrix3Dlike in class WrapperIntMatrix3Dslices - the number of slices the matrix shall have.rows - the number of rows the matrix shall have.columns - the number of columns the matrix shall have.Jump to the Parallel Colt Homepage