public class FloatUniform extends AbstractContinousFloatDistribution
Instance methods operate on a user supplied uniform random number generator; they are unsynchronized.
Constructor and Description |
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FloatUniform(float min,
float max,
FloatRandomEngine randomGenerator)
Constructs a uniform distribution with the given minimum and maximum.
|
FloatUniform(float min,
float max,
int seed)
Constructs a uniform distribution with the given minimum and maximum,
using a
FloatMersenneTwister seeded
with the given seed. |
FloatUniform(FloatRandomEngine randomGenerator)
Constructs a uniform distribution with min=0.0 and
max=1.0.
|
Modifier and Type | Method and Description |
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float |
cdf(float x)
Returns the cumulative distribution function (assuming a continous
uniform distribution).
|
boolean |
nextBoolean()
Returns a uniformly distributed random boolean.
|
float |
nextFloat()
Returns a uniformly distributed random number in the open interval
(min,max) (excluding min and max).
|
float |
nextFloatFromTo(float from,
float to)
Returns a uniformly distributed random number in the open interval
(from,to) (excluding from and to).
|
int |
nextInt()
Returns a uniformly distributed random number in the closed interval
[min,max] (including min and max).
|
int |
nextIntFromTo(int from,
int to)
Returns a uniformly distributed random number in the closed interval
[from,to] (including from and to).
|
long |
nextLongFromTo(long from,
long to)
Returns a uniformly distributed random number in the closed interval
[from,to] (including from and to).
|
float |
pdf(float x)
Returns the probability distribution function (assuming a continous
uniform distribution).
|
void |
setState(float min,
float max)
Sets the internal state.
|
static boolean |
staticNextBoolean()
Returns a uniformly distributed random boolean.
|
static float |
staticNextFloat()
Returns a uniformly distributed random number in the open interval
(0,1) (excluding 0 and 1).
|
static float |
staticNextFloatFromTo(float from,
float to)
Returns a uniformly distributed random number in the open interval
(from,to) (excluding from and to).
|
static int |
staticNextIntFromTo(int from,
int to)
Returns a uniformly distributed random number in the closed interval
[from,to] (including from and to).
|
static long |
staticNextLongFromTo(long from,
long to)
Returns a uniformly distributed random number in the closed interval
[from,to] (including from and to).
|
static void |
staticSetRandomEngine(FloatRandomEngine randomGenerator)
Sets the uniform random number generation engine shared by all
static methods.
|
String |
toString()
Returns a String representation of the receiver.
|
apply, apply, clone, makeDefaultGenerator
public FloatUniform(float min, float max, int seed)
FloatMersenneTwister
seeded
with the given seed.public FloatUniform(float min, float max, FloatRandomEngine randomGenerator)
public FloatUniform(FloatRandomEngine randomGenerator)
public float cdf(float x)
public boolean nextBoolean()
public float nextFloat()
nextFloat
in class AbstractFloatDistribution
public float nextFloatFromTo(float from, float to)
public int nextInt()
nextInt
in class AbstractFloatDistribution
public int nextIntFromTo(int from, int to)
public long nextLongFromTo(long from, long to)
public float pdf(float x)
public void setState(float min, float max)
public static boolean staticNextBoolean()
public static float staticNextFloat()
public static float staticNextFloatFromTo(float from, float to)
public static int staticNextIntFromTo(int from, int to)
public static long staticNextLongFromTo(long from, long to)
public static void staticSetRandomEngine(FloatRandomEngine randomGenerator)
randomGenerator
- the new uniform random number generation engine to be shared.Jump to the Parallel Colt Homepage