public class ByteBuffer2D extends PersistentObject implements ByteBuffer2DConsumer
Constructor and Description |
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ByteBuffer2D(ByteBuffer2DConsumer target,
int capacity)
Constructs and returns a new buffer with the given target.
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Modifier and Type | Method and Description |
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void |
add(byte x,
byte y)
Adds the specified point (x,y) to the receiver.
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void |
addAllOf(ByteArrayList x,
ByteArrayList y)
Adds all specified points (x,y) to the receiver.
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void |
clear()
Sets the receiver's size to zero.
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void |
flush()
Adds all internally buffered points to the receiver's target, then resets
the current buffer size to zero.
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clone
public ByteBuffer2D(ByteBuffer2DConsumer target, int capacity)
target
- the target to flush to.capacity
- the number of points the buffer shall be capable of holding
before overflowing and flushing to the target.public void add(byte x, byte y)
x
- the x-coordinate of the point to add.y
- the y-coordinate of the point to add.public void addAllOf(ByteArrayList x, ByteArrayList y)
addAllOf
in interface ByteBuffer2DConsumer
x
- the x-coordinates of the points to add.y
- the y-coordinates of the points to add.public void clear()
public void flush()
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