public class DiagonalFloatMatrix2D extends WrapperFloatMatrix2D
Constructor and Description |
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DiagonalFloatMatrix2D(float[][] values,
int dindex)
Constructs a matrix with a copy of the given values.
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DiagonalFloatMatrix2D(int rows,
int columns,
int dindex)
Constructs a matrix with a given number of rows and columns.
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Modifier and Type | Method and Description |
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FloatMatrix2D |
assign(float value)
Sets all cells to the state specified by value.
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FloatMatrix2D |
assign(float[] values)
Sets all cells to the state specified by values.
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FloatMatrix2D |
assign(float[][] values)
Sets all cells to the state specified by values.
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FloatMatrix2D |
assign(FloatFunction function)
Assigns the result of a function to each cell;
x[row,col] = function(x[row,col]).
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FloatMatrix2D |
assign(FloatMatrix2D source)
Replaces all cell values of the receiver with the values of another
matrix.
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FloatMatrix2D |
assign(FloatMatrix2D y,
FloatFloatFunction function)
Assigns the result of a function to each cell;
x[row,col] = function(x[row,col],y[row,col]).
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int |
cardinality()
Returns the number of cells having non-zero values; ignores tolerance.
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int |
diagonalIndex()
Returns the index of the diagonal
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int |
diagonalLength()
Returns the length of the diagonal
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float[] |
elements()
Returns the elements of this matrix.
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boolean |
equals(float value)
Returns whether all cells are equal to the given value.
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boolean |
equals(Object obj)
Compares this object against the specified object.
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FloatMatrix2D |
forEachNonZero(IntIntFloatFunction function)
Assigns the result of a function to each non-zero cell;
x[row,col] = function(x[row,col]).
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float[] |
getMaxLocation()
Return the maximum value of this matrix together with its location
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float[] |
getMinLocation()
Return the minimum value of this matrix together with its location
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float |
getQuick(int row,
int column)
Returns the matrix cell value at coordinate [row,column].
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FloatMatrix2D |
like(int rows,
int columns)
Construct and returns a new empty matrix of the same dynamic type
as the receiver, having the specified number of rows and columns.
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FloatMatrix1D |
like1D(int size)
Construct and returns a new 1-d matrix of the corresponding dynamic
type, entirelly independent of the receiver.
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void |
setQuick(int row,
int column,
float value)
Sets the matrix cell at coordinate [row,column] to the specified
value.
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FloatMatrix1D |
zMult(FloatMatrix1D y,
FloatMatrix1D z,
float alpha,
float beta,
boolean transposeA)
Linear algebraic matrix-vector multiplication;
z = alpha * A * y + beta*z.
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dct2, dctColumns, dctRows, dht2, dhtColumns, dhtRows, dst2, dstColumns, dstRows, fft2, getFft2, getFftColumns, getFftRows, getIfft2, getIfftColumns, getIfftRows, idct2, idctColumns, idctRows, idht2, idhtColumns, idhtRows, idst2, idstColumns, idstRows, ifft2, vectorize, viewColumn, viewColumnFlip, viewDice, viewPart, viewRow, viewRowFlip, viewSelection, viewStrides
aggregate, aggregate, aggregate, aggregate, assign, assign, assign, copy, get, getNegativeValues, getNonZeros, getPositiveValues, like, normalize, set, toArray, toString, viewSelection, viewSelection, viewSorted, zAssign8Neighbors, zMult, zMult, zMult, zSum
checkShape, checkShape, columns, columnStride, index, rows, rowStride, size, toStringShort
ensureCapacity, isView, trimToSize
clone
public DiagonalFloatMatrix2D(float[][] values, int dindex)
The values are copied. So subsequent changes in values are not reflected in the matrix, and vice-versa.
values
- The values to be filled into the new matrix.dindex
- index of the diagonal.IllegalArgumentException
- if
for any 1 <= row < values.length: values[row].length != values[row-1].length || index < -rows+1 || index > columns - 1
.public DiagonalFloatMatrix2D(int rows, int columns, int dindex)
rows
- the number of rows the matrix shall have.columns
- the number of columns the matrix shall have.dindex
- index of the diagonal.IllegalArgumentException
- if size<0 (float)size > Integer.MAX_VALUE.public FloatMatrix2D assign(FloatFunction function)
FloatMatrix2D
Example:
matrix = 2 x 2 matrix 0.5 1.5 2.5 3.5 // change each cell to its sine matrix.assign(cern.jet.math.Functions.sin); --> 2 x 2 matrix 0.479426 0.997495 0.598472 -0.350783For further examples, see the package doc.
assign
in class FloatMatrix2D
function
- a function object taking as argument the current cell's value.FloatFunctions
public FloatMatrix2D assign(float value)
FloatMatrix2D
assign
in class FloatMatrix2D
value
- the value to be filled into the cells.public FloatMatrix2D assign(float[] values)
FloatMatrix2D
The values are copied. So subsequent changes in values are not reflected in the matrix, and vice-versa.
assign
in class WrapperFloatMatrix2D
values
- the values to be filled into the cells.public FloatMatrix2D assign(float[][] values)
FloatMatrix2D
The values are copied. So subsequent changes in values are not reflected in the matrix, and vice-versa.
assign
in class FloatMatrix2D
values
- the values to be filled into the cells.public FloatMatrix2D assign(FloatMatrix2D source)
FloatMatrix2D
assign
in class FloatMatrix2D
source
- the source matrix to copy from (may be identical to the
receiver).public FloatMatrix2D assign(FloatMatrix2D y, FloatFloatFunction function)
FloatMatrix2D
Example:
// assign x[row,col] = x[row,col]<sup>y[row,col]</sup> m1 = 2 x 2 matrix 0 1 2 3 m2 = 2 x 2 matrix 0 2 4 6 m1.assign(m2, cern.jet.math.Functions.pow); --> m1 == 2 x 2 matrix 1 1 16 729For further examples, see the package doc.
assign
in class WrapperFloatMatrix2D
y
- the secondary matrix to operate on.function
- a function object taking as first argument the current cell's
value of this, and as second argument the current
cell's value of y,FloatFunctions
public int cardinality()
FloatMatrix2D
cardinality
in class FloatMatrix2D
public float[] elements()
FloatMatrix2D
elements
in class WrapperFloatMatrix2D
public boolean equals(float value)
FloatMatrix2D
equals
in class WrapperFloatMatrix2D
value
- the value to test against.public boolean equals(Object obj)
FloatMatrix2D
true
if and only if the argument is not null
and is at least a FloatMatrix2D
object that has the same
number of columns and rows as the receiver and has exactly the same
values at the same coordinates.equals
in class WrapperFloatMatrix2D
obj
- the object to compare with.true
if the objects are the same; false
otherwise.public FloatMatrix2D forEachNonZero(IntIntFloatFunction function)
FloatMatrix2D
forEachNonZero
in class FloatMatrix2D
function
- a function object taking as argument the current non-zero
cell's row, column and value.public int diagonalLength()
public int diagonalIndex()
public float[] getMaxLocation()
FloatMatrix2D
getMaxLocation
in class FloatMatrix2D
public float[] getMinLocation()
FloatMatrix2D
getMinLocation
in class FloatMatrix2D
public float getQuick(int row, int column)
FloatMatrix2D
Provided with invalid parameters this method may return invalid objects without throwing any exception. You should only use this method when you are absolutely sure that the coordinate is within bounds. Precondition (unchecked): 0 <= column < columns() && 0 <= row < rows().
getQuick
in class WrapperFloatMatrix2D
row
- the index of the row-coordinate.column
- the index of the column-coordinate.public FloatMatrix2D like(int rows, int columns)
FloatMatrix2D
like
in class WrapperFloatMatrix2D
rows
- the number of rows the matrix shall have.columns
- the number of columns the matrix shall have.public FloatMatrix1D like1D(int size)
FloatMatrix2D
like1D
in class WrapperFloatMatrix2D
size
- the number of cells the matrix shall have.public void setQuick(int row, int column, float value)
FloatMatrix2D
Provided with invalid parameters this method may access illegal indexes without throwing any exception. You should only use this method when you are absolutely sure that the coordinate is within bounds. Precondition (unchecked): 0 <= column < columns() && 0 <= row < rows().
setQuick
in class WrapperFloatMatrix2D
row
- the index of the row-coordinate.column
- the index of the column-coordinate.value
- the value to be filled into the specified cell.public FloatMatrix1D zMult(FloatMatrix1D y, FloatMatrix1D z, float alpha, float beta, boolean transposeA)
FloatMatrix2D
zMult
in class FloatMatrix2D
y
- the source vector.z
- the vector where results are to be stored. Set this parameter
to null to indicate that a new result vector shall be
constructed.Jump to the Parallel Colt Homepage