public class DenseLargeObjectMatrix3D extends WrapperObjectMatrix3D
Implementation:
This data structure allows to store more than 2^31 elements. Internally holds one three-dimensional array, elements[slices][rows][columns]. Note that this implementation is not synchronized.
Time complexity:
O(1) (i.e. constant time) for the basic operations get, getQuick, set, setQuick and size.
Constructor and Description |
---|
DenseLargeObjectMatrix3D(int slices,
int rows,
int columns) |
Modifier and Type | Method and Description |
---|---|
Object[][][] |
elements()
Returns the elements of this matrix.
|
Object |
getQuick(int slice,
int row,
int column)
Returns the matrix cell value at coordinate [slice,row,column].
|
ObjectMatrix3D |
like(int slices,
int rows,
int columns)
Construct and returns a new empty matrix of the same dynamic type
as the receiver, having the specified number of slices, rows and columns.
|
void |
setQuick(int slice,
int row,
int column,
Object value)
Sets the matrix cell at coordinate [slice,row,column] to the
specified value.
|
like2D, vectorize, viewColumn, viewColumnFlip, viewDice, viewPart, viewRow, viewRowFlip, viewSelection, viewSlice, viewSliceFlip, viewStrides
aggregate, aggregate, aggregate, aggregate, assign, assign, assign, assign, assign, assign, assign, assign, assign, cardinality, copy, equals, equals, get, getNonZeros, like, set, toArray, toString, viewSelection, viewSorted
checkShape, checkShape, columns, columnStride, index, rows, rowStride, size, slices, sliceStride, toStringShort
ensureCapacity, isView, trimToSize
clone
public DenseLargeObjectMatrix3D(int slices, int rows, int columns)
public Object getQuick(int slice, int row, int column)
ObjectMatrix3D
Provided with invalid parameters this method may return invalid objects without throwing any exception. You should only use this method when you are absolutely sure that the coordinate is within bounds. Precondition (unchecked): slice<0 || slice>=slices() || row<0 || row>=rows() || column<0 || column>=column().
getQuick
in class WrapperObjectMatrix3D
slice
- the index of the slice-coordinate.row
- the index of the row-coordinate.column
- the index of the column-coordinate.public void setQuick(int slice, int row, int column, Object value)
ObjectMatrix3D
Provided with invalid parameters this method may access illegal indexes without throwing any exception. You should only use this method when you are absolutely sure that the coordinate is within bounds. Precondition (unchecked): slice<0 || slice>=slices() || row<0 || row>=rows() || column<0 || column>=column().
setQuick
in class WrapperObjectMatrix3D
slice
- the index of the slice-coordinate.row
- the index of the row-coordinate.column
- the index of the column-coordinate.value
- the value to be filled into the specified cell.public Object[][][] elements()
ObjectMatrix3D
elements
in class WrapperObjectMatrix3D
public ObjectMatrix3D like(int slices, int rows, int columns)
ObjectMatrix3D
like
in class WrapperObjectMatrix3D
slices
- the number of slices the matrix shall have.rows
- the number of rows the matrix shall have.columns
- the number of columns the matrix shall have.Jump to the Parallel Colt Homepage