public class WrapperObjectMatrix2D extends ObjectMatrix2D
| Constructor and Description |
|---|
WrapperObjectMatrix2D(ObjectMatrix2D newContent) |
| Modifier and Type | Method and Description |
|---|---|
ObjectMatrix2D |
assign(int[] values) |
ObjectMatrix2D |
assign(Object[] values)
Sets all cells to the state specified by values.
|
ObjectMatrix2D |
assign(ObjectMatrix2D y,
ObjectObjectFunction function)
Assigns the result of a function to each cell;
x[row,col] = function(x[row,col],y[row,col]).
|
Object |
elements()
Returns the elements of this matrix.
|
boolean |
equals(Object obj)
Compares the specified Object with the receiver for equality.
|
Object |
getQuick(int row,
int column)
Returns the matrix cell value at coordinate [row,column].
|
ObjectMatrix2D |
like(int rows,
int columns)
Construct and returns a new empty matrix of the same dynamic type
as the receiver, having the specified number of rows and columns.
|
ObjectMatrix1D |
like1D(int size)
Construct and returns a new 1-d matrix of the corresponding dynamic
type, entirelly independent of the receiver.
|
void |
setQuick(int row,
int column,
Object value)
Sets the matrix cell at coordinate [row,column] to the specified
value.
|
ObjectMatrix1D |
vectorize()
Returns a vector obtained by stacking the columns of the matrix on top of
one another.
|
ObjectMatrix1D |
viewColumn(int column)
Constructs and returns a new slice view representing the rows of
the given column.
|
ObjectMatrix2D |
viewColumnFlip()
Constructs and returns a new flip view along the column axis.
|
ObjectMatrix2D |
viewDice()
Constructs and returns a new dice (transposition) view; Swaps
axes; example: 3 x 4 matrix --> 4 x 3 matrix.
|
ObjectMatrix2D |
viewPart(int row,
int column,
int height,
int width)
Constructs and returns a new sub-range view that is a
height x width sub matrix starting at [row,column].
|
ObjectMatrix1D |
viewRow(int row)
Constructs and returns a new slice view representing the columns
of the given row.
|
ObjectMatrix2D |
viewRowFlip()
Constructs and returns a new flip view along the row axis.
|
ObjectMatrix2D |
viewSelection(int[] rowIndexes,
int[] columnIndexes)
Constructs and returns a new selection view that is a matrix
holding the indicated cells.
|
ObjectMatrix2D |
viewStrides(int _rowStride,
int _columnStride)
Constructs and returns a new stride view which is a sub matrix
consisting of every i-th cell.
|
aggregate, aggregate, aggregate, aggregate, assign, assign, assign, assign, assign, assign, assign, cardinality, copy, equals, forEachNonZero, get, getNonZeros, like, set, toArray, toString, viewSelection, viewSortedcheckShape, checkShape, columns, columnStride, index, rows, rowStride, size, toStringShortensureCapacity, isView, trimToSizeclonepublic WrapperObjectMatrix2D(ObjectMatrix2D newContent)
public ObjectMatrix2D assign(ObjectMatrix2D y, ObjectObjectFunction function)
ObjectMatrix2Dassign in class ObjectMatrix2Dy - the secondary matrix to operate on.function - a function object taking as first argument the current cell's
value of this, and as second argument the current
cell's value of y,DoubleFunctionspublic ObjectMatrix2D assign(int[] values)
public ObjectMatrix2D assign(Object[] values)
ObjectMatrix2DThe values are copied. So subsequent changes in values are not reflected in the matrix, and vice-versa.
assign in class ObjectMatrix2Dvalues - the values to be filled into the cells.public Object elements()
ObjectMatrix2Delements in class ObjectMatrix2Dpublic Object getQuick(int row, int column)
ObjectMatrix2DProvided with invalid parameters this method may return invalid objects without throwing any exception. You should only use this method when you are absolutely sure that the coordinate is within bounds. Precondition (unchecked): 0 <= column < columns() && 0 <= row < rows().
getQuick in class ObjectMatrix2Drow - the index of the row-coordinate.column - the index of the column-coordinate.public boolean equals(Object obj)
ObjectMatrix2Dequals in class ObjectMatrix2Dobj - the Object to be compared for equality with the receiver.public ObjectMatrix2D like(int rows, int columns)
ObjectMatrix2Dlike in class ObjectMatrix2Drows - the number of rows the matrix shall have.columns - the number of columns the matrix shall have.public ObjectMatrix1D like1D(int size)
ObjectMatrix2Dlike1D in class ObjectMatrix2Dsize - the number of cells the matrix shall have.public void setQuick(int row,
int column,
Object value)
ObjectMatrix2DProvided with invalid parameters this method may access illegal indexes without throwing any exception. You should only use this method when you are absolutely sure that the coordinate is within bounds. Precondition (unchecked): 0 <= column < columns() && 0 <= row < rows().
setQuick in class ObjectMatrix2Drow - the index of the row-coordinate.column - the index of the column-coordinate.value - the value to be filled into the specified cell.public ObjectMatrix1D vectorize()
ObjectMatrix2Dvectorize in class ObjectMatrix2Dpublic ObjectMatrix1D viewColumn(int column)
ObjectMatrix2DExample:
| 2 x 3 matrix: 1, 2, 3 4, 5, 6 |
viewColumn(0) ==> | Matrix1D of size 2: 1, 4 |
viewColumn in class ObjectMatrix2Dcolumn - the column to fix.ObjectMatrix2D.viewRow(int)public ObjectMatrix2D viewColumnFlip()
ObjectMatrix2DExample:
| 2 x 3 matrix: 1, 2, 3 4, 5, 6 |
columnFlip ==> | 2 x 3 matrix: 3, 2, 1 6, 5, 4 |
columnFlip ==> | 2 x 3 matrix: 1, 2, 3 4, 5, 6 |
viewColumnFlip in class ObjectMatrix2DObjectMatrix2D.viewRowFlip()public ObjectMatrix2D viewDice()
ObjectMatrix2DExample:
| 2 x 3 matrix: 1, 2, 3 4, 5, 6 |
transpose ==> | 3 x 2 matrix: 1, 4 2, 5 3, 6 |
transpose ==> | 2 x 3 matrix: 1, 2, 3 4, 5, 6 |
viewDice in class ObjectMatrix2Dpublic ObjectMatrix2D viewPart(int row, int column, int height, int width)
ObjectMatrix2DNote that the view is really just a range restriction: The returned matrix is backed by this matrix, so changes in the returned matrix are reflected in this matrix, and vice-versa.
The view contains the cells from [row,column] to [row+height-1,column+width-1], all inclusive. and has view.rows() == height; view.columns() == width;. A view's legal coordinates are again zero based, as usual. In other words, legal coordinates of the view range from [0,0] to [view.rows()-1==height-1,view.columns()-1==width-1]. As usual, any attempt to access a cell at a coordinate column<0 || column>=view.columns() || row<0 || row>=view.rows() will throw an IndexOutOfBoundsException.
viewPart in class ObjectMatrix2Drow - The index of the row-coordinate.column - The index of the column-coordinate.height - The height of the box.width - The width of the box.public ObjectMatrix1D viewRow(int row)
ObjectMatrix2DExample:
| 2 x 3 matrix: 1, 2, 3 4, 5, 6 |
viewRow(0) ==> | Matrix1D of size 3: 1, 2, 3 |
viewRow in class ObjectMatrix2Drow - the row to fix.ObjectMatrix2D.viewColumn(int)public ObjectMatrix2D viewRowFlip()
ObjectMatrix2DExample:
| 2 x 3 matrix: 1, 2, 3 4, 5, 6 |
rowFlip ==> | 2 x 3 matrix: 4, 5, 6 1, 2, 3 |
rowFlip ==> | 2 x 3 matrix: 1, 2, 3 4, 5, 6 |
viewRowFlip in class ObjectMatrix2DObjectMatrix2D.viewColumnFlip()public ObjectMatrix2D viewSelection(int[] rowIndexes, int[] columnIndexes)
ObjectMatrix2DExample:
this = 2 x 3 matrix:
1, 2, 3
4, 5, 6
rowIndexes = (0,1)
columnIndexes = (1,0,1,0)
-->
view = 2 x 4 matrix:
2, 1, 2, 1
5, 4, 5, 4
Note that modifying the index arguments after this call has returned has
no effect on the view. The returned view is backed by this matrix, so
changes in the returned view are reflected in this matrix, and
vice-versa.
To indicate "all" rows or "all columns", simply set the respective parameter
viewSelection in class ObjectMatrix2DrowIndexes - The rows of the cells that shall be visible in the new view.
To indicate that all rows shall be visible, simply set
this parameter to null.columnIndexes - The columns of the cells that shall be visible in the new
view. To indicate that all columns shall be visible,
simply set this parameter to null.public ObjectMatrix2D viewStrides(int _rowStride, int _columnStride)
ObjectMatrix2DviewStrides in class ObjectMatrix2D_rowStride - the row step factor._columnStride - the column step factor.Jump to the Parallel Colt Homepage