public class WrapperObjectMatrix2D extends ObjectMatrix2D
Constructor and Description |
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WrapperObjectMatrix2D(ObjectMatrix2D newContent) |
Modifier and Type | Method and Description |
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ObjectMatrix2D |
assign(int[] values) |
ObjectMatrix2D |
assign(Object[] values)
Sets all cells to the state specified by values.
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ObjectMatrix2D |
assign(ObjectMatrix2D y,
ObjectObjectFunction function)
Assigns the result of a function to each cell;
x[row,col] = function(x[row,col],y[row,col]).
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Object |
elements()
Returns the elements of this matrix.
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boolean |
equals(Object obj)
Compares the specified Object with the receiver for equality.
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Object |
getQuick(int row,
int column)
Returns the matrix cell value at coordinate [row,column].
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ObjectMatrix2D |
like(int rows,
int columns)
Construct and returns a new empty matrix of the same dynamic type
as the receiver, having the specified number of rows and columns.
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ObjectMatrix1D |
like1D(int size)
Construct and returns a new 1-d matrix of the corresponding dynamic
type, entirelly independent of the receiver.
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void |
setQuick(int row,
int column,
Object value)
Sets the matrix cell at coordinate [row,column] to the specified
value.
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ObjectMatrix1D |
vectorize()
Returns a vector obtained by stacking the columns of the matrix on top of
one another.
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ObjectMatrix1D |
viewColumn(int column)
Constructs and returns a new slice view representing the rows of
the given column.
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ObjectMatrix2D |
viewColumnFlip()
Constructs and returns a new flip view along the column axis.
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ObjectMatrix2D |
viewDice()
Constructs and returns a new dice (transposition) view; Swaps
axes; example: 3 x 4 matrix --> 4 x 3 matrix.
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ObjectMatrix2D |
viewPart(int row,
int column,
int height,
int width)
Constructs and returns a new sub-range view that is a
height x width sub matrix starting at [row,column].
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ObjectMatrix1D |
viewRow(int row)
Constructs and returns a new slice view representing the columns
of the given row.
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ObjectMatrix2D |
viewRowFlip()
Constructs and returns a new flip view along the row axis.
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ObjectMatrix2D |
viewSelection(int[] rowIndexes,
int[] columnIndexes)
Constructs and returns a new selection view that is a matrix
holding the indicated cells.
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ObjectMatrix2D |
viewStrides(int _rowStride,
int _columnStride)
Constructs and returns a new stride view which is a sub matrix
consisting of every i-th cell.
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aggregate, aggregate, aggregate, aggregate, assign, assign, assign, assign, assign, assign, assign, cardinality, copy, equals, forEachNonZero, get, getNonZeros, like, set, toArray, toString, viewSelection, viewSorted
checkShape, checkShape, columns, columnStride, index, rows, rowStride, size, toStringShort
ensureCapacity, isView, trimToSize
clone
public WrapperObjectMatrix2D(ObjectMatrix2D newContent)
public ObjectMatrix2D assign(ObjectMatrix2D y, ObjectObjectFunction function)
ObjectMatrix2D
assign
in class ObjectMatrix2D
y
- the secondary matrix to operate on.function
- a function object taking as first argument the current cell's
value of this, and as second argument the current
cell's value of y,DoubleFunctions
public ObjectMatrix2D assign(int[] values)
public ObjectMatrix2D assign(Object[] values)
ObjectMatrix2D
The values are copied. So subsequent changes in values are not reflected in the matrix, and vice-versa.
assign
in class ObjectMatrix2D
values
- the values to be filled into the cells.public Object elements()
ObjectMatrix2D
elements
in class ObjectMatrix2D
public Object getQuick(int row, int column)
ObjectMatrix2D
Provided with invalid parameters this method may return invalid objects without throwing any exception. You should only use this method when you are absolutely sure that the coordinate is within bounds. Precondition (unchecked): 0 <= column < columns() && 0 <= row < rows().
getQuick
in class ObjectMatrix2D
row
- the index of the row-coordinate.column
- the index of the column-coordinate.public boolean equals(Object obj)
ObjectMatrix2D
equals
in class ObjectMatrix2D
obj
- the Object to be compared for equality with the receiver.public ObjectMatrix2D like(int rows, int columns)
ObjectMatrix2D
like
in class ObjectMatrix2D
rows
- the number of rows the matrix shall have.columns
- the number of columns the matrix shall have.public ObjectMatrix1D like1D(int size)
ObjectMatrix2D
like1D
in class ObjectMatrix2D
size
- the number of cells the matrix shall have.public void setQuick(int row, int column, Object value)
ObjectMatrix2D
Provided with invalid parameters this method may access illegal indexes without throwing any exception. You should only use this method when you are absolutely sure that the coordinate is within bounds. Precondition (unchecked): 0 <= column < columns() && 0 <= row < rows().
setQuick
in class ObjectMatrix2D
row
- the index of the row-coordinate.column
- the index of the column-coordinate.value
- the value to be filled into the specified cell.public ObjectMatrix1D vectorize()
ObjectMatrix2D
vectorize
in class ObjectMatrix2D
public ObjectMatrix1D viewColumn(int column)
ObjectMatrix2D
Example:
2 x 3 matrix: 1, 2, 3 4, 5, 6 |
viewColumn(0) ==> | Matrix1D of size 2: 1, 4 |
viewColumn
in class ObjectMatrix2D
column
- the column to fix.ObjectMatrix2D.viewRow(int)
public ObjectMatrix2D viewColumnFlip()
ObjectMatrix2D
Example:
2 x 3 matrix: 1, 2, 3 4, 5, 6 |
columnFlip ==> | 2 x 3 matrix: 3, 2, 1 6, 5, 4 |
columnFlip ==> | 2 x 3 matrix: 1, 2, 3 4, 5, 6 |
viewColumnFlip
in class ObjectMatrix2D
ObjectMatrix2D.viewRowFlip()
public ObjectMatrix2D viewDice()
ObjectMatrix2D
Example:
2 x 3 matrix: 1, 2, 3 4, 5, 6 |
transpose ==> | 3 x 2 matrix: 1, 4 2, 5 3, 6 |
transpose ==> | 2 x 3 matrix: 1, 2, 3 4, 5, 6 |
viewDice
in class ObjectMatrix2D
public ObjectMatrix2D viewPart(int row, int column, int height, int width)
ObjectMatrix2D
Note that the view is really just a range restriction: The returned matrix is backed by this matrix, so changes in the returned matrix are reflected in this matrix, and vice-versa.
The view contains the cells from [row,column] to [row+height-1,column+width-1], all inclusive. and has view.rows() == height; view.columns() == width;. A view's legal coordinates are again zero based, as usual. In other words, legal coordinates of the view range from [0,0] to [view.rows()-1==height-1,view.columns()-1==width-1]. As usual, any attempt to access a cell at a coordinate column<0 || column>=view.columns() || row<0 || row>=view.rows() will throw an IndexOutOfBoundsException.
viewPart
in class ObjectMatrix2D
row
- The index of the row-coordinate.column
- The index of the column-coordinate.height
- The height of the box.width
- The width of the box.public ObjectMatrix1D viewRow(int row)
ObjectMatrix2D
Example:
2 x 3 matrix: 1, 2, 3 4, 5, 6 |
viewRow(0) ==> | Matrix1D of size 3: 1, 2, 3 |
viewRow
in class ObjectMatrix2D
row
- the row to fix.ObjectMatrix2D.viewColumn(int)
public ObjectMatrix2D viewRowFlip()
ObjectMatrix2D
Example:
2 x 3 matrix: 1, 2, 3 4, 5, 6 |
rowFlip ==> | 2 x 3 matrix: 4, 5, 6 1, 2, 3 |
rowFlip ==> | 2 x 3 matrix: 1, 2, 3 4, 5, 6 |
viewRowFlip
in class ObjectMatrix2D
ObjectMatrix2D.viewColumnFlip()
public ObjectMatrix2D viewSelection(int[] rowIndexes, int[] columnIndexes)
ObjectMatrix2D
Example:
this = 2 x 3 matrix: 1, 2, 3 4, 5, 6 rowIndexes = (0,1) columnIndexes = (1,0,1,0) --> view = 2 x 4 matrix: 2, 1, 2, 1 5, 4, 5, 4Note that modifying the index arguments after this call has returned has no effect on the view. The returned view is backed by this matrix, so changes in the returned view are reflected in this matrix, and vice-versa.
To indicate "all" rows or "all columns", simply set the respective parameter
viewSelection
in class ObjectMatrix2D
rowIndexes
- The rows of the cells that shall be visible in the new view.
To indicate that all rows shall be visible, simply set
this parameter to null.columnIndexes
- The columns of the cells that shall be visible in the new
view. To indicate that all columns shall be visible,
simply set this parameter to null.public ObjectMatrix2D viewStrides(int _rowStride, int _columnStride)
ObjectMatrix2D
viewStrides
in class ObjectMatrix2D
_rowStride
- the row step factor._columnStride
- the column step factor.Jump to the Parallel Colt Homepage